Searched refs:ymax (Results 1 – 1 of 1) sorted by relevance
188 final float ymax = mVerticalBound; in resolveCollisionWithBounds() local198 if (y > ymax) { in resolveCollisionWithBounds()199 mPosY = ymax; in resolveCollisionWithBounds()201 } else if (y < -ymax) { in resolveCollisionWithBounds()202 mPosY = -ymax; in resolveCollisionWithBounds()