Searched refs:DIFFICULTY_EASY (Results 1 – 2 of 2) sorted by relevance
103 mLunarThread.setDifficulty(LunarThread.DIFFICULTY_EASY); in onOptionsItemSelected()
52 public static final int DIFFICULTY_EASY = 0; field in LunarView.LunarThread279 if (mDifficulty == DIFFICULTY_EASY) { in doStart()