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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java90 mTargetTexture = createTargetTexture(gl, mFramebufferWidth, mFramebufferHeight); in onSurfaceCreated()
174 private int createTargetTexture(GL10 gl, int width, int height) { in createTargetTexture() method in FrameBufferObjectActivity.Renderer