Searched refs:g1 (Results 1 – 3 of 3) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/view/ |
D | GameView.java | 494 int a1, int r1, int g1, int b1, 497 blend(alpha, g1, g2), blend(alpha, b1, b2));
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/development/samples/ControllerSample/src/com/example/controllersample/ |
D | GameView.java | 459 int a1, int r1, int g1, int b1, in setPaintARGBBlend() argument 462 blend(alpha, g1, g2), blend(alpha, b1, b2)); in setPaintARGBBlend()
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/development/tools/repo_diff/service/repodiff/persistence/filesystem/testdata/ |
D | commit.csv | 59513 …rnal/mesa3d,fake_MVKCSWSCRQa0jK6oYiO_KQ@fakeemail.com,i965: Don't hardcode g1 for URB handles in f…
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