Searched refs:mAction (Results 1 – 2 of 2) sorted by relevance
33 private int mAction; field in MonkeyKeyEvent51 mAction = action; in MonkeyKeyEvent()69 return mKeyEvent != null ? mKeyEvent.getAction() : mAction; in getAction()103 if (mAction == KeyEvent.ACTION_UP) { in injectEvent()129 keyEvent = new KeyEvent(downTime, eventTime, mAction, mKeyCode, in injectEvent()
33 private int mAction; field in MonkeyMotionEvent51 mAction = action; in MonkeyMotionEvent()82 return mAction; in getAction()139 mAction, pointerCount, pointerIds, pointerCoords, in getEvent()