Searched refs:mAmbientVpMatrix (Results 1 – 1 of 1) sorted by relevance
90 private final float[] mAmbientVpMatrix = new float[16]; field in OpenGLWatchFaceService.Engine245 Matrix.multiplyMM(mAmbientVpMatrix, 0, mProjectionMatrix, 0, mAmbientViewMatrix, 0); in onGlSurfaceCreated()431 vpMatrix = mAmbientVpMatrix; in onDraw()