Searched refs:mBalls (Results 1 – 1 of 1) sorted by relevance
227 private Particle mBalls[] = new Particle[NUM_PARTICLES]; field in AccelerometerPlayActivity.SimulationView.ParticleSystem233 for (int i = 0; i < mBalls.length; i++) { in ParticleSystem()234 mBalls[i] = new Particle(); in ParticleSystem()248 final int count = mBalls.length; in updatePositions()250 Particle ball = mBalls[i]; in updatePositions()278 final int count = mBalls.length; in update()282 Particle curr = mBalls[i]; in update()284 Particle ball = mBalls[j]; in update()317 return mBalls.length; in getParticleCount()321 return mBalls[i].mPosX; in getPosX()[all …]