Searched refs:mDifficulty (Results 1 – 1 of 1) sorted by relevance
134 private int mDifficulty; field in LunarView.LunarThread253 mDifficulty = DIFFICULTY_MEDIUM; in LunarThread()279 if (mDifficulty == DIFFICULTY_EASY) { in doStart()285 } else if (mDifficulty == DIFFICULTY_HARD) { in doStart()335 mDifficulty = savedState.getInt(KEY_DIFFICULTY); in restoreState()389 map.putInt(KEY_DIFFICULTY, Integer.valueOf(mDifficulty)); in saveState()416 mDifficulty = difficulty; in setDifficulty()