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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java41 private int mTargetTexture; field in FrameBufferObjectActivity.Renderer
90 mTargetTexture = createTargetTexture(gl, mFramebufferWidth, mFramebufferHeight); in onSurfaceCreated()
91 … mFramebuffer = createFrameBuffer(gl, mFramebufferWidth, mFramebufferHeight, mTargetTexture); in onSurfaceCreated()
107 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTargetTexture); in drawOnscreen()