Searched refs:maTextureHandle (Results 1 – 2 of 2) sorted by relevance
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 65 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame() 68 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 102 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 104 if (maTextureHandle == -1) { in onSurfaceCreated() 249 private int maTextureHandle; field in GLES20TriangleRenderer
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 67 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame() 70 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 104 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 106 if (maTextureHandle == -1) { in onSurfaceCreated() 251 private int maTextureHandle; field in GLES20TriangleRenderer
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