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Searched refs:near (Results 1 – 4 of 4) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixStack.java43 float near, float far) { in glFrustumf() argument
44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); in glFrustumf()
47 public void glFrustumx(int left, int right, int bottom, int top, int near, in glFrustumx() argument
51 fixedToFloat(near), fixedToFloat(far)); in glFrustumx()
103 float near, float far) { in glOrthof() argument
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); in glOrthof()
107 public void glOrthox(int left, int right, int bottom, int top, int near, in glOrthox() argument
111 fixedToFloat(near), fixedToFloat(far)); in glOrthox()
DMatrixTrackingGL.java192 public void glDepthRangef(float near, float far) { in glDepthRangef() argument
193 mgl.glDepthRangef(near, far); in glDepthRangef()
196 public void glDepthRangex(int near, int far) { in glDepthRangex() argument
197 mgl.glDepthRangex(near, far); in glDepthRangex()
261 float near, float far) { in glFrustumf() argument
262 mCurrent.glFrustumf(left, right, bottom, top, near, far); in glFrustumf()
263 mgl.glFrustumf(left, right, bottom, top, near, far); in glFrustumf()
267 public void glFrustumx(int left, int right, int bottom, int top, int near, in glFrustumx() argument
269 mCurrent.glFrustumx(left, right, bottom, top, near, far); in glFrustumx()
270 mgl.glFrustumx(left, right, bottom, top, near, far); in glFrustumx()
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/development/samples/browseable/Geofencing/
D_index.jd9 … Gardens near the Moscone center in San Francisco, a notification silently appears on his/her
/development/tools/repo_diff/service/repodiff/persistence/filesystem/testdata/
Dcommit.csv13248 …o the TrueType driver that I cannot explain now, but they'll be very useful in the near future :-)"
13652 …xternal/freetype,fake_cGJR-E_kQja09VzCsNPRHQ@fakeemail.com,[autofit] Show `near' points in tracing.
16350 …nal/freetype,fake_cGJR-E_kQja09VzCsNPRHQ@fakeemail.com,[autofit] Improve handling of `near' points.
18009 …_GsylL6GDR2mzjvYd7YpPHw@fakeemail.com,"ams_tmd4903: modify proximity thresholds to prefer ""near"""
18402 …_T0EB_1A9Rp6aK97GwPCORw@fakeemail.com,Fix using custom Views in data binding layouts near includes.
47008 …fake_GPrFgw1WSAm8VfE_vxregw@fakeemail.com,llvmpipe: fix depth clamping wrt reversed near/far values
59408 …mfTiaCPcA0nZPcmA@fakeemail.com,vk/private.h: Move cmd_buffer functions to near the cmd_buffer stru…
67287 …tform/external/mesa3d,fake_GW8E__tmQf-LTkcbOwvJtg@fakeemail.com,graw: Avoid 'near'/'far' variables.
70511 …atform/frameworks/av,fake_mCvxaTzkTTaNfDI614yZrQ@fakeemail.com,rtsp: cancel AU checks when near end
80738 …75ab,platform/art,fake_-6i-DbItQBSu4AYRpt7Fog@fakeemail.com,"Code sinking near ""always throwing""…
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