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Searched refs:COMPRESSED_TEX_IMAGE_SUPPORT_CASE (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp436 #define COMPRESSED_TEX_IMAGE_SUPPORT_CASE(internal, maj, min) \ in supportedCompressedFormat() macro
448 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_R11_EAC, 2, 0) in supportedCompressedFormat()
449 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_SIGNED_R11_EAC, 2, 0) in supportedCompressedFormat()
450 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_RG11_EAC, 2, 0) in supportedCompressedFormat()
451 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_SIGNED_RG11_EAC, 2, 0) in supportedCompressedFormat()
452 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_RGB8_ETC2, 2, 0) in supportedCompressedFormat()
453 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_SRGB8_ETC2, 2, 0) in supportedCompressedFormat()
454 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 2, 0) in supportedCompressedFormat()
455 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 2, 0) in supportedCompressedFormat()
456 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_RGBA8_ETC2_EAC, 2, 0) in supportedCompressedFormat()
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