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Searched refs:EGL_BAD_NATIVE_WINDOW (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h88 #define EGL_BAD_NATIVE_WINDOW 0x300B macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp96 case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; in eglStrError()
1162 setErrorReturn(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); in eglCreateWindowSurface()