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Searched refs:EGL_NATIVE_BUFFER_ANDROID (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1/
Dgl.cpp64 if (image->target == EGL_NATIVE_BUFFER_ANDROID) { in glEGLImageTargetTexture2DOES()
102 if (image->target == EGL_NATIVE_BUFFER_ANDROID) { in glEGLImageTargetRenderbufferStorageOES()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp66 if (image->target == EGL_NATIVE_BUFFER_ANDROID) { in glEGLImageTargetTexture2DOES()
105 if (image->target == EGL_NATIVE_BUFFER_ANDROID) { in glEGLImageTargetRenderbufferStorageOES()
/device/generic/opengl-transport/host/libs/virglrenderer/
DRenderControl.cpp624 rc->dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, client_buffer, nullptr); in rcBindTexture()
663 rc->dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, client_buffer, nullptr); in rcBindRenderbuffer()
/device/generic/goldfish-opengl/system/include/EGL/
Deglext.h540 #define EGL_NATIVE_BUFFER_ANDROID 0x3140 macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp2104 if (target == EGL_NATIVE_BUFFER_ANDROID) { in eglCreateImageKHR()
2180 if (image->target == EGL_NATIVE_BUFFER_ANDROID) { in eglDestroyImageKHR()