Searched refs:EGL_SWAP_BEHAVIOR_PRESERVED_BIT (Results 1 – 2 of 2) sorted by relevance
153 #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ macro
1093 local_attrib_p[1] &= ~(EGLint)EGL_SWAP_BEHAVIOR_PRESERVED_BIT; in eglChooseConfig()1316 if (surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) { in eglQuerySurface()1511 if (0 == (surface_type & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)) { in eglSurfaceAttrib()