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Searched refs:EGL_SWAP_BEHAVIOR_PRESERVED_BIT (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h153 #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1093 local_attrib_p[1] &= ~(EGLint)EGL_SWAP_BEHAVIOR_PRESERVED_BIT; in eglChooseConfig()
1316 if (surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) { in eglQuerySurface()
1511 if (0 == (surface_type & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)) { in eglSurfaceAttrib()