Searched refs:GAMMA_CORRECTION (Results 1 – 2 of 2) sorted by relevance
37 const float GAMMA_CORRECTION = 2.2f; variable118 mExposureCompensation = std::pow(2.0f, ev / GAMMA_CORRECTION); in setExposureCompensation()
41 const float GAMMA_CORRECTION = 2.2f; variable124 mExposureCompensation = std::pow(2.0f, ev / GAMMA_CORRECTION); in setExposureCompensation()