Home
last modified time | relevance | path

Searched refs:GL_COMPRESSED_TEXTURE_FORMATS (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp78 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetIntegerv()
121 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetFloatv()
160 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetFixedv()
199 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetBooleanv()
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv1.cpp272 s_gles1.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); in glGetCompressedTextureFormats()
DGLESv3.cpp228 s_gles3.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); in glGetCompressedTextureFormats()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
Dgl31.h191 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp696 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetIntegerv()
911 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetFloatv()
975 case GL_COMPRESSED_TEXTURE_FORMATS: { in s_glGetBooleanv()