Searched refs:GL_DEPTH_BUFFER_BIT (Results 1 – 6 of 6) sorted by relevance
142 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
76 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
47 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
4496 bool validateDepth = mask & GL_DEPTH_BUFFER_BIT; in s_glBlitFramebuffer()