Searched refs:GL_FALSE (Results 1 – 9 of 9) sorted by relevance
86 return GL_FALSE; in glExtIsProgramBinaryQCOM()119 return GL_FALSE; in glIsFenceNV()149 return GL_FALSE; in glTestFenceNV()188 return GL_FALSE; in glIsVertexArrayOES()242 return GL_FALSE; in glUnmapBufferOES()
89 return GL_FALSE; in glExtIsProgramBinaryQCOM()122 return GL_FALSE; in glIsFenceNV()152 return GL_FALSE; in glTestFenceNV()421 return ctx->sync_map.count(sync) ? GL_TRUE : GL_FALSE; in glIsSyncAEMU()
204 ptr[i] = compressedTextureFormats[i] != 0 ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()211 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()216 ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()820 return param == GL_FALSE; in isValidTextureExternalParam()
969 *ptr = GL_FALSE; in s_glGetBooleanv()980 ptr[i] = compressedTextureFormats[i] != 0 ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()1012 *ptr = res == 0 ? GL_FALSE : GL_TRUE; in s_glGetBooleanv()1021 *ptr = (*ptr != 0) ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()3036 RET_AND_SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM, GL_FALSE); in s_glUnmapBuffer()3040 RET_AND_SET_ERROR_IF(boundBuffer == 0, GL_INVALID_OPERATION, GL_FALSE); in s_glUnmapBuffer()3043 RET_AND_SET_ERROR_IF(!buf, GL_INVALID_VALUE, GL_FALSE); in s_glUnmapBuffer()3044 RET_AND_SET_ERROR_IF(!buf->m_mapped, GL_INVALID_OPERATION, GL_FALSE); in s_glUnmapBuffer()3404 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteriv()3456 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteri64v()[all …]
79 #define GL_FALSE 0 macro
52 #define GL_FALSE 0 macro
1045 GLboolean first = GL_FALSE; in bindTexture()