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Searched refs:GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h369 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h369 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 macro
Dgl31.h369 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2879 state->setCheckFramebufferStatus(target, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT); in s_glCheckFramebufferStatus()
2880 return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; in s_glCheckFramebufferStatus()