Searched refs:GL_INVALID_OPERATION (Results 1 – 8 of 8) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 578 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferData() 591 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferSubData() 592 SET_ERROR_IF(ctx->isBufferTargetMapped(target), GL_INVALID_OPERATION); in s_glBufferSubData() 647 GL_INVALID_OPERATION); in s_glVertexAttribPointer() 669 SET_ERROR_IF(ctx->m_state->currentVertexArrayObject() != 0 && ptr, GL_INVALID_OPERATION); in s_glVertexAttribPointer() 731 SET_ERROR_IF(!state, GL_INVALID_OPERATION); in s_glGetIntegerv() 735 SET_ERROR_IF(!state, GL_INVALID_OPERATION); in s_glGetIntegerv() 740 SET_ERROR_IF(!state, GL_INVALID_OPERATION); in s_glGetIntegerv() 889 SET_ERROR_IF(!state, GL_INVALID_OPERATION); in s_glGetIntegerv() 953 SET_ERROR_IF(!state, GL_INVALID_OPERATION); in s_glGetFloatv() [all …]
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 59 #define GL_INVALID_OPERATION 0x0502 macro
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 368 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferData() 379 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferSubData() 525 ctx->setError(GL_INVALID_OPERATION); in s_glDrawArrays() 559 ctx->setError(GL_INVALID_OPERATION); in s_glDrawElements() 1015 GL_INVALID_OPERATION); in s_glGetFramebufferAttachmentParameterivOES() 1115 type, 1), GL_INVALID_OPERATION); in s_glReadnPixelsEXT()
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 140 #define GL_INVALID_OPERATION 0x0502 macro
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 168 #define GL_INVALID_OPERATION 0x0502 macro
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 140 #define GL_INVALID_OPERATION 0x0502 macro
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D | gl31.h | 140 #define GL_INVALID_OPERATION 0x0502 macro
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 289 ## No need to consider mapped buffers here as that is a GL_INVALID_OPERATION :)
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