Searched refs:GL_MAP_WRITE_BIT (Results 1 – 5 of 5) sorted by relevance
427 ((access & GL_MAP_WRITE_BIT) && in glMapBufferRangeAEMU()495 if (access & GL_MAP_WRITE_BIT) { in glUnmapBufferAEMU()
24 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT |
2950 ((access & GL_MAP_WRITE_BIT) && in s_glMapBufferRangeAEMUImpl()2985 …RET_AND_SET_ERROR_IF(!(access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)), GL_INVALID_OPERATION, NULL); in s_glMapBufferRange()3046 if (buf->m_mappedAccess & GL_MAP_WRITE_BIT) { in s_glUnmapBuffer()3079 if (buf->m_mappedAccess & GL_MAP_WRITE_BIT) { in s_glUnmapBuffer()
712 #define GL_MAP_WRITE_BIT 0x0002 macro