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Searched refs:GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h758 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dgl31.h758 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro