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Searched refs:GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp338 case GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp862 case GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS: in s_glGetIntegerv()
942 case GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS: in s_glGetFloatv()
1006 case GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS: in s_glGetBooleanv()
4721 LIMIT_CASE(GL_SHADER_STORAGE_BUFFER_BINDING, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS) in s_glGetIntegeri_v()
4770 LIMIT_CASE(GL_SHADER_STORAGE_BUFFER_BINDING, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS) in s_glGetInteger64i_v()
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1880GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &max_shader_storage_buffer_bindings); in eglMakeCurrent()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1061 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD macro