Searched refs:GL_NONE (Results 1 – 7 of 7) sorted by relevance
64 type(GL_NONE), in IndexRangeKey()
115 mFboState.drawFboCheckStatus = GL_NONE; in init()116 mFboState.readFboCheckStatus = GL_NONE; in init()1323 props.format = GL_NONE; in addFreshRenderbuffer()1484 if (!texrec) return GL_NONE; in queryTexLastBoundTarget()1494 res_info->rb_format = GL_NONE; in getBoundFramebufferFormat()1497 res_info->tex_format = GL_NONE; in getBoundFramebufferFormat()1498 res_info->tex_type = GL_NONE; in getBoundFramebufferFormat()
616 return GL_NONE; in glUtilsColorAttachmentName()
367 #define GL_NONE 0 macro
3760 bufs[i] != GL_NONE && in s_glDrawBuffers()3773 bufs[i] != GL_NONE)), in s_glDrawBuffers()3789 src != GL_NONE && in s_glReadBuffer()3797 src != GL_NONE && in s_glReadBuffer()3803 src != GL_NONE && in s_glReadBuffer()3808 src != GL_NONE && in s_glReadBuffer()