Home
last modified time | relevance | path

Searched refs:GL_RENDERBUFFER (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp860 case GL_RENDERBUFFER: in internalFormatTarget()
DGL2Encoder.cpp2645 SET_ERROR_IF((target != GL_RENDERBUFFER), in s_glBindRenderbuffer()
2658 SET_ERROR_IF(target != GL_RENDERBUFFER, GL_INVALID_ENUM); in s_glRenderbufferStorage()
3741 SET_ERROR_IF(target != GL_RENDERBUFFER, GL_INVALID_ENUM); in s_glRenderbufferStorageMultisample()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h345 #define GL_RENDERBUFFER 0x8D41 macro
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1321 props.target = GL_RENDERBUFFER; in addFreshRenderbuffer()
1367 bindRenderbuffer(GL_RENDERBUFFER, 0); in removeRenderbuffers()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h345 #define GL_RENDERBUFFER 0x8D41 macro
Dgl31.h345 #define GL_RENDERBUFFER 0x8D41 macro