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Searched refs:GL_RENDERER (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1/
Dgl.cpp153 case GL_RENDERER: in my_glGetString()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp156 case GL_RENDERER: in my_glGetString()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h249 #define GL_RENDERER 0x1F01 macro
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h402 #define GL_RENDERER 0x1F01 macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp893 #define GL_RENDERER 0x1F01 in getGLString() macro
905 case GL_RENDERER: in getGLString()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp250 case GL_RENDERER: in s_glGetString()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp516 name != GL_RENDERER && in s_glGetString()
525 case GL_RENDERER: in s_glGetString()
4345 name != GL_RENDERER && in s_glGetStringi()
4353 name == GL_RENDERER || in s_glGetStringi()
4369 case GL_RENDERER: in s_glGetStringi()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h249 #define GL_RENDERER 0x1F01 macro
Dgl31.h249 #define GL_RENDERER 0x1F01 macro