Searched refs:GL_RGBA (Results 1 – 14 of 14) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLESTextureUtils.cpp | 47 case GL_RGBA: return sizeof(char) * 4; in computePixelSize() 76 case GL_RGBA: return sizeof(unsigned char) * 4; in computePixelSize() 170 case GL_RGBA: return sizeof(float) * 4; in computePixelSize() 190 case GL_RGBA: return sizeof(unsigned short) * 4; in computePixelSize()
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D | glUtils.cpp | 535 case GL_RGBA: in glUtilsPixelBitSize()
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/device/generic/goldfish-opengl/system/hals/ |
D | allocator3.cpp | 120 glFormat = GL_RGBA; in allocateImpl() 189 glFormat = GL_RGBA; in allocateImpl() 197 glFormat = GL_RGBA; in allocateImpl()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GLESv2Validation.cpp | 234 case GL_RGBA: in readPixelsFormat() 502 case GL_RGBA: in unsizedFormat() 640 f(GL_RGBA) \ 713 case GL_RGBA: in pixelFormat()
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D | GL2Encoder.cpp | 2833 case GL_RGBA: in isCompleteFbo()
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/device/generic/goldfish/camera/ |
D | EmulatedFakeRotatingCameraDevice.cpp | 145 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf); in render() 177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, width, 0, GL_RGBA, GL_UNSIGNED_BYTE, myrgba2); in create_texture_dotx()
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/device/generic/goldfish-opengl/system/gralloc/ |
D | gralloc_30.cpp | 550 glFormat = GL_RGBA; in gralloc_alloc() 616 glFormat = GL_RGBA; in gralloc_alloc()
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D | gralloc_old.cpp | 668 glFormat = GL_RGBA; in gralloc_alloc() 742 glFormat = GL_RGBA; in gralloc_alloc()
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/device/generic/goldfish-opengl/system/egl/ |
D | eglDisplay.cpp | 610 else *format = GL_RGBA; in getConfigGLPixelFormat()
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 207 #define GL_RGBA 0x1908 macro
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 364 #define GL_RGBA 0x1908 macro
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | AVDVirglRenderer.cpp | 954 GLenum format = GL_RGBA; in virgl_renderer_resource_get_info()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 207 #define GL_RGBA 0x1908 macro
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D | gl31.h | 207 #define GL_RGBA 0x1908 macro
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