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Searched refs:GL_SAMPLER_2D (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp112 if (m_Indexes[i].type == GL_SAMPLER_2D) { in getNextSamplerUniform()
139 if (m_Indexes[i].type == GL_SAMPLER_2D) { in setSamplerUniform()
401 if (type == GL_SAMPLER_2D) { in setProgramIndexInfo()
648 if (type == GL_SAMPLER_2D) { in setShaderProgramIndexInfo()
DglUtils.cpp88 case GL_SAMPLER_2D: in glSizeof()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h321 #define GL_SAMPLER_2D 0x8B5E macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h321 #define GL_SAMPLER_2D 0x8B5E macro
Dgl31.h321 #define GL_SAMPLER_2D 0x8B5E macro