Searched refs:GL_STENCIL_BUFFER_BIT (Results 1 – 5 of 5) sorted by relevance
77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
48 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
4497 bool validateStencil = mask & GL_STENCIL_BUFFER_BIT; in s_glBlitFramebuffer()