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Searched refs:GL_STENCIL_BUFFER_BIT (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h48 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
Dgl31.h77 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4497 bool validateStencil = mask & GL_STENCIL_BUFFER_BIT; in s_glBlitFramebuffer()