Home
last modified time | relevance | path

Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp59 m_currVaoState[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
60 m_currVaoState[TEXCOORD1_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
61 m_currVaoState[TEXCOORD2_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
62 m_currVaoState[TEXCOORD3_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
63 m_currVaoState[TEXCOORD4_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
64 m_currVaoState[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
65 m_currVaoState[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
66 m_currVaoState[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
397 case GL_TEXTURE_COORD_ARRAY: in getLocation()
DglUtils.cpp254 case GL_TEXTURE_COORD_ARRAY: in glUtilsParamSize()
/device/generic/goldfish/camera/
DEmulatedFakeRotatingCameraDevice.cpp268 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in update_scene()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp310 int loc = ctx->m_state->getLocation(GL_TEXTURE_COORD_ARRAY); in s_glTexCoordPointer()