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Searched refs:GL_TEXTURE_CUBE_MAP (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp330 case GL_TEXTURE_CUBE_MAP: in textureTarget()
DGL2Encoder.cpp2371 SET_ERROR_IF((target == GL_TEXTURE_CUBE_MAP) && in s_glTexImage2D()
2403 stateTarget = GL_TEXTURE_CUBE_MAP; in s_glTexImage2D()
3174 stateTarget = GL_TEXTURE_CUBE_MAP; in s_glCompressedTexImage2D()
3842 target != GL_TEXTURE_CUBE_MAP, in s_glTexStorage2D()
4621 target != GL_TEXTURE_CUBE_MAP && in s_glGenerateMipmap()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h263 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1065 case GL_TEXTURE_CUBE_MAP: in bindTexture()
1206 case GL_TEXTURE_CUBE_MAP: in getBoundTexture()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h263 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
Dgl31.h263 #define GL_TEXTURE_CUBE_MAP 0x8513 macro