Searched refs:GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (Results 1 – 6 of 6) sorted by relevance
336 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in textureTarget()625 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in isCubeMapTarget()
2402 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) in s_glTexImage2D()3173 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) in s_glCompressedTexImage2D()
270 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A macro
1249 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in identifyPositiveCubeMapComponent()