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Searched refs:GL_TEXTURE_WRAP_S (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp271 case GL_TEXTURE_WRAP_S: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp683 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in s_glBindTexture()
815 case GL_TEXTURE_WRAP_S: in isValidTextureExternalParam()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h260 #define GL_TEXTURE_WRAP_S 0x2802 macro
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h441 #define GL_TEXTURE_WRAP_S 0x2802 macro
/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp971 g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in virgl_renderer_resource_get_info()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h260 #define GL_TEXTURE_WRAP_S 0x2802 macro
Dgl31.h260 #define GL_TEXTURE_WRAP_S 0x2802 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2215 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in s_glBindTexture()
2282 case GL_TEXTURE_WRAP_S: in isValidTextureExternalParam()