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Searched refs:GL_TRANSFORM_FEEDBACK_BUFFER (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp499 case GL_TRANSFORM_FEEDBACK_BUFFER: in bindBuffer()
525 case GL_TRANSFORM_FEEDBACK_BUFFER: in bindIndexedBuffer()
562 case GL_TRANSFORM_FEEDBACK_BUFFER: in getMaxIndexedBufferBindings()
588 if (target == GL_TRANSFORM_FEEDBACK_BUFFER) return false; in isIndexedBindNoOp()
593 case GL_TRANSFORM_FEEDBACK_BUFFER: in isIndexedBindNoOp()
643 case GL_TRANSFORM_FEEDBACK_BUFFER: in getBuffer()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp42 case GL_TRANSFORM_FEEDBACK_BUFFER: // Transform feedback buffer in bufferTarget()
DGL2Encoder.cpp3253 target == GL_TRANSFORM_FEEDBACK_BUFFER || in s_glBindBufferRange()
3263 target == GL_TRANSFORM_FEEDBACK_BUFFER) && in s_glBindBufferRange()
3297 target == GL_TRANSFORM_FEEDBACK_BUFFER || in s_glBindBufferBase()
3382 target != GL_TRANSFORM_FEEDBACK_BUFFER && in s_glGetBufferParameteriv()
3434 target != GL_TRANSFORM_FEEDBACK_BUFFER && in s_glGetBufferParameteri64v()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h634 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E macro
Dgl31.h634 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E macro