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Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp342 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3660 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, in s_glGetActiveUniformBlockiv()