Searched refs:GL_UNIFORM_BUFFER (Results 1 – 5 of 5) sorted by relevance
502 case GL_UNIFORM_BUFFER: in bindBuffer()531 case GL_UNIFORM_BUFFER: in bindIndexedBuffer()564 case GL_UNIFORM_BUFFER: in getMaxIndexedBufferBindings()598 case GL_UNIFORM_BUFFER: in isIndexedBindNoOp()646 case GL_UNIFORM_BUFFER: in getBuffer()
43 case GL_UNIFORM_BUFFER: // Uniform block storage in bufferTarget()
3254 target == GL_UNIFORM_BUFFER), in s_glBindBufferRange()3273 SET_ERROR_IF(target == GL_UNIFORM_BUFFER && in s_glBindBufferRange()3298 target == GL_UNIFORM_BUFFER), in s_glBindBufferBase()3383 target != GL_UNIFORM_BUFFER, in s_glGetBufferParameteriv()3435 target != GL_UNIFORM_BUFFER, in s_glGetBufferParameteri64v()
748 #define GL_UNIFORM_BUFFER 0x8A11 macro