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Searched refs:GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp345 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in glUtilsParamSize()
/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp778 s_gles1.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &max); in virgl_renderer_fill_caps()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h759 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dgl31.h759 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp794 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in s_glGetIntegerv()
932 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in s_glGetFloatv()
996 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in s_glGetBooleanv()
3269 ctx->s_glGetIntegerv(ctx, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &ubo_offset_align); in s_glBindBufferRange()