Searched refs:GRALLOC_USAGE_HW_TEXTURE (Results 1 – 13 of 13) sorted by relevance
433 …else if ((usage & (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_EXTERNAL_D… in determine_producer()434 (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_EXTERNAL_DISP)) in determine_producer()478 else if ((usage & (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_COMPOSER)) == in determine_consumer()479 (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_COMPOSER) && in determine_consumer()484 else if (usage & GRALLOC_USAGE_HW_TEXTURE) in determine_consumer()
59 #define GRALLOC_USAGE_HW_TEXTURE GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE macro
28 GRALLOC_USAGE_HW_TEXTURE = 0x00000100U, enumerator
146 if (usage & (GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE)) in get_pipe_bind()410 !(gbm_handle->usage & GRALLOC_USAGE_HW_TEXTURE)) { in gralloc_gbm_bo_lock()
580 if (usage & GRALLOC_USAGE_HW_TEXTURE) { in gralloc_get_buffer_format()632 const bool hw_texture = usage & GRALLOC_USAGE_HW_TEXTURE; in gralloc_alloc()778 (usage & (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_RENDER | in gralloc_alloc()783 (usage & (GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_RENDER | in gralloc_alloc()1155 bool hw_read = (usage & GRALLOC_USAGE_HW_TEXTURE); in gralloc_lock()
492 if (usage & GRALLOC_USAGE_HW_TEXTURE) { in get_buffer_format()521 const bool usageHwTexture = usage & GRALLOC_USAGE_HW_TEXTURE; in gralloc_alloc()940 && (usage & (GRALLOC_USAGE_HW_TEXTURE in need_host_cb()
247 GRALLOC_USAGE_HW_TEXTURE; in main()
419 if (newStream->usage & GRALLOC_USAGE_HW_TEXTURE) { in configureStreams()907 if (srcBuf.stream->usage & GRALLOC_USAGE_HW_TEXTURE) { in processCaptureRequest()
364 if (newStream->usage & GRALLOC_USAGE_HW_TEXTURE) { in configureStreams()918 if (srcBuf.stream->usage & GRALLOC_USAGE_HW_TEXTURE) { in processCaptureRequest()
319 GRALLOC_USAGE_HW_TEXTURE; in threadLoop()
181 GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_RENDER; in resourceToANWB()