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Searched refs:LIMIT_CASE (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4705 #define LIMIT_CASE(target, lim) \ macro
4718 LIMIT_CASE(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) in s_glGetIntegeri_v()
4719 LIMIT_CASE(GL_UNIFORM_BUFFER_BINDING, GL_MAX_UNIFORM_BUFFER_BINDINGS) in s_glGetIntegeri_v()
4720 LIMIT_CASE(GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS) in s_glGetIntegeri_v()
4721 LIMIT_CASE(GL_SHADER_STORAGE_BUFFER_BINDING, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS) in s_glGetIntegeri_v()
4767 LIMIT_CASE(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) in s_glGetInteger64i_v()
4768 LIMIT_CASE(GL_UNIFORM_BUFFER_BINDING, GL_MAX_UNIFORM_BUFFER_BINDINGS) in s_glGetInteger64i_v()
4769 LIMIT_CASE(GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS) in s_glGetInteger64i_v()
4770 LIMIT_CASE(GL_SHADER_STORAGE_BUFFER_BINDING, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS) in s_glGetInteger64i_v()