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Searched refs:NORMAL_LOCATION (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h102 NORMAL_LOCATION = 1, enumerator
686 … const GLClientState::VertexAttribState& state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
692 … const GLClientState::VertexAttribState& state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
770 … const GLClientState::VertexAttribState& state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
DGLClientState.cpp56 m_currVaoState[NORMAL_LOCATION].glConst = GL_NORMAL_ARRAY; in init()
389 retval = int(NORMAL_LOCATION); in getLocation()
711 which_state = GLClientState::NORMAL_LOCATION; in getClientStatePointer()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp282 … ctx->m_state->setVertexAttribState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
430 case GLClientState::NORMAL_LOCATION: in sendVertexData()
472 case GLClientState::NORMAL_LOCATION: in sendVertexData()