Searched refs:Portrait (Results 1 – 4 of 4) sorted by relevance
49 enum class ScreenOrientation { Portrait, Landscape }; enumerator
400 << (current_orientation_ == ScreenOrientation::Portrait in FrameBufferUpdateRequestHandler()528 case ScreenOrientation::Portrait: in CoordinatesForOrientation()536 return current_orientation_ == ScreenOrientation::Portrait in ScreenWidth()542 return current_orientation_ == ScreenOrientation::Portrait in ScreenHeight()580 SetScreenOrientation(ScreenOrientation::Portrait); in RotateIfIsRotationCommand()
114 s.orientation = ScreenOrientation::Portrait; in MakeStripes()
167 ScreenOrientation::Portrait;