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Searched refs:TEXTURE_2D_MULTISAMPLE (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h506 TEXTURE_2D_MULTISAMPLE = 5, enumerator
DGLClientState.cpp1075 m_tex.activeUnit->texture[TEXTURE_2D_MULTISAMPLE] = texture; in bindTexture()
1213 return m_tex.activeUnit->texture[TEXTURE_2D_MULTISAMPLE]; in getBoundTexture()