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Searched refs:TEXTURE_3D (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h505 TEXTURE_3D = 4, enumerator
DGLClientState.cpp1072 m_tex.activeUnit->texture[TEXTURE_3D] = texture; in bindTexture()
1211 return m_tex.activeUnit->texture[TEXTURE_3D]; in getBoundTexture()