Searched refs:WaylandServer (Results 1 – 4 of 4) sorted by relevance
38 class WaylandServer {43 WaylandServer(int wayland_socket_fd = -1);44 virtual ~WaylandServer();46 WaylandServer(const WaylandServer& rhs) = delete;47 WaylandServer& operator=(const WaylandServer& rhs) = delete;49 WaylandServer(WaylandServer&& rhs) = delete;50 WaylandServer& operator=(WaylandServer&& rhs) = delete;
43 WaylandServer::WaylandServer(int wayland_socket_fd) { in WaylandServer() function in wayland::WaylandServer54 WaylandServer::~WaylandServer() { in ~WaylandServer()59 void WaylandServer::ServerLoop(int fd) { in ServerLoop()97 std::future<void> WaylandServer::OnFrameAfter( in OnFrameAfter()
35 std::unique_ptr<wayland::WaylandServer> server_;
35 server_.reset(new wayland::WaylandServer(wayland_fd)); in WaylandScreenConnector()