Searched refs:Y_pos (Results 1 – 3 of 3) sorted by relevance
40 const uint8_t* Y_pos = Y; in _YUV420SToRGB565() local45 Y = Y_pos + y_stride * y; in _YUV420SToRGB565()69 const uint8_t* Y_pos = Y; in _YUV420SToRGB32() local74 Y = Y_pos + y_stride * y; in _YUV420SToRGB32()
354 uint8_t* Y_pos = currentFrame + y * mYStride + x; in drawSquare() local364 uint8_t* sqY = Y_pos; in drawSquare()371 Y_pos += mYStride; in drawSquare()
311 uint8_t* Y_pos = mCurrentFrame + y * mFrameWidth + x; in drawSquare() local321 uint8_t* sqY = Y_pos; in drawSquare()330 Y_pos += mFrameWidth; in drawSquare()