Searched refs:Zero (Results 1 – 8 of 8) sorted by relevance
25 static const float one = 1.0, Zero[] = {0.0, -0.0,}; variable27 static float one = 1.0, Zero[] = {0.0, -0.0,}; variable52 return Zero[(__uint32_t)sx>>31]; /* |x|=|y| return x*0*/87 return Zero[(__uint32_t)sx>>31];96 return Zero[(__uint32_t)sx>>31];
62 void Zero() { in Zero() function
120 fd_read.Zero(); in main()
48 # terms of RSSI. Checking is disabled if set to Zero.Otherwise it will
394 #Checking is disabled if set to Zero.Otherwise it will use this value as to how better
379 #Checking is disabled if set to Zero.Otherwise it will use this value as to how better