Searched refs:__size_source (Results 1 – 1 of 1) sorted by relevance
2275 const unsigned int __size_source = bufsize; in glGetShaderSource_enc() local2289 *(unsigned int *)(ptr) = __size_source; ptr += 4; in glGetShaderSource_enc()2298 stream->readback(source, __size_source); in glGetShaderSource_enc()2299 if (useChecksum) checksumCalculator->addBuffer(source, __size_source); in glGetShaderSource_enc()