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Searched refs:__size_uniformBlockName (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_enc.cpp5714 const unsigned int __size_uniformBlockName = (strlen(uniformBlockName) + 1); in glGetUniformBlockIndex_enc() local
5717 const size_t sizeWithoutChecksum = 8 + 4 + __size_uniformBlockName + 1*4; in glGetUniformBlockIndex_enc()
5726 *(unsigned int *)(ptr) = __size_uniformBlockName; ptr += 4; in glGetUniformBlockIndex_enc()
5727 memcpy(ptr, uniformBlockName, __size_uniformBlockName);ptr += __size_uniformBlockName; in glGetUniformBlockIndex_enc()
5843 const unsigned int __size_uniformBlockName = ((uniformBlockName != NULL) ? bufSize : 0); in glGetActiveUniformBlockName_enc() local
5858 *(unsigned int *)(ptr) = __size_uniformBlockName; ptr += 4; in glGetActiveUniformBlockName_enc()
5868 stream->readback(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc()
5869 if (useChecksum) checksumCalculator->addBuffer(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc()