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Searched refs:addTextureRec (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h583 TextureRec* addTextureRec(GLuint id, GLenum target);
DGLClientState.cpp1049 texrec = addTextureRec(texture, target); in bindTexture()
1095 TextureRec* GLClientState::addTextureRec(GLuint id, GLenum target) in addTextureRec() function in GLClientState